All weapons has their own uses, be it stacking with combos, or just plain dealing a finishing blow. They all have limited quantity on your inventory, and you also start with a very limited set of weapon if you do not carry one into matches. (depending on which style you went with.) These weapons are either common, or can be obtained by various means. These are allowed into Tournaments. GetAmped2US is a software program developed by CyberStep. The primary executable is named ga2.exe. The setup package generally installs about 2 files and is usually about 1.07 MB (1,124,497 bytes). Relative to the overall usage of users who have this installed on their PCs, most are running Windows 10 and Windows 7 (SP1).
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Hey guys! I really think it's possible to get a GetAmped2 private server working! I could be completely wrong, but please bear with me; I want you to get on board with me on this, haha. If you aren't familiar, GetAmped2 is that fighting MMO: GetAmped2 I've spent quite a lot of time on that game, especially using Cheat Engine and the like...and anyway this game is extremely moddable (there's no hackshield! LOL) Over the past year or two, I have amassed a list of weapon/accessory/clothing IDs, but most of the hacks such as changing your weapon have been patched. So I turned to the files themselves. There are 8 archived .kxr files (very similar to MapleStory's .WZ files) which I got someone to figure out how to unpack and repack:
1.kxr - Contains model and texture data for weapons (which they call accessories in this game), icon images for items and whatever else, and ScriptModelData which I have found out are files that have each accessory's and fighting style's damage info, hit properites, animations to play, etc. Anyway, I haven't yet mentioned the most important class in getting a server to work. For OdinMS, those guys had to recode the whole game from scratch, but GetAmped2 literally embeds their class files inside this file:2.kxr - Contains model and texture data for all the clothing/skin items in the game. 3.kxr - Contains stage data (so models and textures for the stages) as well as their respective ScriptModelData whereby you can modify the properties of the stage and even the models that compose that stage. 4.kxr - Contains all sounds in the game, and UI info the EDITORS that the developers used to make their files! (Like the icons and UI panels for the ScriptModel Editor and whatnot, lol!) 5.kxr - Contains UI images for the game itself and some animated UI files, for example: [spoiler]The logo that appears when you click on the Tournament mode gs.kxr - Contains all the text info in the game, so things like accessory/weapon names, clothing names, text tooltips, etc.! Sort of the String.wz of MapleStory. fs.kxr - Contains info on a few shop items, although shops are managed by the database as we ALL KNOW, haha, so this is a little useless. classes.kxr It's ridiculous! I looked inside, and all the .class files are there. I viewed them with a decompiler, and I saw code not simply relating to the game but source code for the editors/tools with which the developers used to make the ScriptModel files! (Hence editing the properties of items, etc.) Indeed, I have already modded some items with a hex editor and then repacking the archive, and it works on the client side, but imagine if we had our own server. Custom content abound. Here's a screenshot of me looking at the decompiled class files inside classes.kxr: So, the only thing we seem to be missing is some sort of Main method to execute this code! It's all there, right in front of us. As you can see, I've done quite a bit of research on this game but I'm at an impasse, so I'm sharing it with you now in the hopes that someone with actual knowledge on this can make some amazing progress. If you guys would like to help me out or take a stab at this for fun, here is the link to the client: GetAmped2_US_setup.exe ![]() If you just want to take a look at the extracted .class files directly, I've uploaded them for you here: classes.kxr.zip So is it really possible? And thanks for reading this! Please post below if you have any thoughts, questions, etc. UPDATE: I've figured out how to run GetAmped2's proprietary tools, but I need 3 files located on the server for them to fully launch (they crash on startup). The files I need are game.conf, fluid.conf, and localize.conf!
. Publisher:. Version: 1.2.0. Category:,. Size: 14M. Update: August 3, 2018 at 11:03 pm.
Available at:GetAmped Mobile is the latest card game released by CyberStep. In the context of mobile gaming being saturated by FPS Mobile products and coming to a definite dominance of popular MMORPGs, does the arrival of GetAmped Mobile make the competition hotter?Download GetAmped Mobile APK Mod for AndroidGetAmped Mobile is an RPG that combines a generic turn-based strategy and collecting champion cards developed by CyberStep.
Like many titles in the same genre, GetAmped Mobile is not as powerful in graphics as it used to be, but featured in the storyline, unique in character systems.GetAmped Mobile’s products bring together a myriad of heroes from ancient times, all in the same way that all of the iconic figures in history in East and West have been crammed into GetAmped Mobile, making up the biggest “grinder” hero. This is not a new way, players are no stranger to this type of model. But in a way, the deviation from the orthodoxy is enough to make the player feel interesting, despite not being a pioneer.
Let’s play, then we have to count.GetAmped Mobile APK, as usual, is built on a single 2D graphics platform. Not splendid, not flashy and of course not immense, large. What makes GetAmped Mobile the “right eye” for the player is the use of friendly colors and above all in the way of character formation. A huge system of characters is embedded in the world of GetAmped Mobile with different types of rendering makes the ecosystem of the game extremely diverse and lively. But in the end, the Chibi style of the game makes the characters become more lovely and fun.
Whether it is the main or the opposite, it also makes the gamers feel interesting. In addition, the visual effects in the game are relatively beautiful and lively, including not making the product more majestic but meet the criteria “good looking” is also a “small success” of GetAmped Mobile.GetAmped Mobile is unlike many other card products that are not overly automated. Players will still be able to directly control their game at the right time when it comes to making sensible decisions about which characters will use the best, making the turning point of the battle.It can be said, apart from content elements, GetAmped Mobile does not have the special in gameplay.
Players will still have a familiar title, recovering the new general, teaming up, enhancing, upgrading, launching the exciting feeling is not at the time of passing but luck or with a ” somehow “get in the hands of a strong general, out in the arena and win.
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